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Hierarchy of Game Ideas
12-05-2011, 02:36 PM
Just read this bit on Roissy's: " Unless you are the Don Juan of game, any “innocent” meeting (in her mind) that hints at a contrived pretext for sex will put a woman on guard. "
This is the fundamental justification for indirect game.
It also points to another idea that is up on my list of big game ideas: Deep empathy.
Deep empathy doesn't mean trying to make the girl feel better, but has to do with understanding the world from a woman's perspective (so you can get what you want of course).
This isn't just "game" stuff. In the course of most peoples' lifetimes, they undergo various stages of psychological/consciousness evolution. An example of this is when you are born. As a baby, you don't see any distinction between you and the world. But your mind evolves as you get older, and you realize that you and your mother aren't the same being. I think it's called individuation.
From what I've read, there are several stages of this kind of growth that occur in life, and they are coincide with different ages.
In many ways, I feel like game is a stage of this. Despite feminist teachings, women do not think the same way men do. It took me a while to come to grips with this. I wish there were some kind of "girl-goggles" that guys could see what girls are like on the inside (no pun intended). Then it would be a lot easier to start getting into game.
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Hierarchy of Game Ideas
08-01-2014, 02:04 PM
I think a key game concept that we haven't mentioned here yet is the idea of reference experience.
The most common example of this is the 'natural', whose positive early reference experiences with girls snowballs into a devilmaycare, bulletproof confidence later in life.
A more personal example is this: I've recently felt a breakthrough in my game after I slept with 2 new girls in 1 week, with one of the them being one of hottest I've ever been with. Due to this very specific reference experience, my confidence has grown so that I am pretty much ignoring 6s (once my bread n' butter) and aggressively going for higher quality. I am literally cold approaching models and getting decent results (number closes, IOIs, instadates). Of course, there are still problems and sticking points (a higher level of game is required for higher quality girls, etc.) and who knows if I'll be back dumpster diving or dry spelling soon, but the point is: my breakthrough was due to positive reference experiences. I now know what's possible, for me, personally.
So bottomline: go out there, take action, get experience. It's the only way to improve.