I've been approaching for about a couple years on and off, mainly off, with Roosh's indirect method in Day Bang. It was a good book and I found it much better than trying to do it without a guide. At the time I thought it was an amazing guide.
I'd been hitting plateaus though and most importantly, I would feel very unmotivated to approach because in his book he refers to approaches as "putting the work in", something I hated doing with a passion. I only did it because I felt I had a duty to, and I shirked that duty often. I also have a very "alpha" and fun loving vibe and persona(and I was very "different" to most people imagewise), and it was fucking with my head that I had to hide my intentions and focus on baits/elderly openers and "not scaring the cat" etc etc. It felt very forced to me and it probably leaked out that I seemed fake and I definitely was incongruent with my vibe, and girls wouldn't contact me again. I only continued to do this because this was Roosh's method and I trusted that it should work.
I've recently gotten Nick Krauser's Daygame Nitro. So much of what he says clicked with my vibe. Like treating daygame with fun and wonder about the world, as if you're a kid in a candy store. In Roosh's book, you have to "brace" rejection before doing an approach, which only intensified it's feeling. Krauser recommended treating AA as anticipation and readiness, not fear. He also had the frame of "you're an alpha who takes what he wants from the street", in opposition to the pet store line/vibe. I also was a fan of pushing for the instadate, the sexual teasing/push/pull, and the fact that you shouldn't be spam approaching, but instead target girls that stir a deep attraction in you, and communicating that to her. The other interesting things were a complete disregard for kino, that it's okay to give compliments if you do it in a teasing instead of a beta way. I always had the bedrock of my game based on not giving compliments and trying to kino because of the pickup community/Roosh advice. I only had it for a short time but the 3 or so approaches I did, other than I was not used to approaching in the style, just felt so much better, more authentic and more congruent.
It was honestly been very similar to what my game would be if I kept going and abandoned Roosh's method. Honestly, while it was a massive help getting me started, Roosh's method really hampered me in the long run, I'm sorry to say. I don't wish to insult him because I do mean this in the best way and a lot of other Roosh material is top notch.
That being said, I'm not sure why Day Bang didn't work for me. I wonder if it's just because Daygame Nitro is just better, or because it's for different kinds of people. Although I do have the alpha fun loving vibe, I'm also autistic and on the spectrum. Watching Roosh's videos and reading his books in my head, I'm relatively certain he is too. I'm definitely autistic and in a sense less socially adjusted than Roosh is- yet Day Bang felt too autistic for me in retrospect. Perhaps it's because Day Bang is more of a beginner's guide and Nitro is more an intermediate guide. Or perhaps it might be because Day Bang is catered to the "beta engineer" type and it's very constricting to the "alpha renegade" type.
Thoughts?
I'd been hitting plateaus though and most importantly, I would feel very unmotivated to approach because in his book he refers to approaches as "putting the work in", something I hated doing with a passion. I only did it because I felt I had a duty to, and I shirked that duty often. I also have a very "alpha" and fun loving vibe and persona(and I was very "different" to most people imagewise), and it was fucking with my head that I had to hide my intentions and focus on baits/elderly openers and "not scaring the cat" etc etc. It felt very forced to me and it probably leaked out that I seemed fake and I definitely was incongruent with my vibe, and girls wouldn't contact me again. I only continued to do this because this was Roosh's method and I trusted that it should work.
I've recently gotten Nick Krauser's Daygame Nitro. So much of what he says clicked with my vibe. Like treating daygame with fun and wonder about the world, as if you're a kid in a candy store. In Roosh's book, you have to "brace" rejection before doing an approach, which only intensified it's feeling. Krauser recommended treating AA as anticipation and readiness, not fear. He also had the frame of "you're an alpha who takes what he wants from the street", in opposition to the pet store line/vibe. I also was a fan of pushing for the instadate, the sexual teasing/push/pull, and the fact that you shouldn't be spam approaching, but instead target girls that stir a deep attraction in you, and communicating that to her. The other interesting things were a complete disregard for kino, that it's okay to give compliments if you do it in a teasing instead of a beta way. I always had the bedrock of my game based on not giving compliments and trying to kino because of the pickup community/Roosh advice. I only had it for a short time but the 3 or so approaches I did, other than I was not used to approaching in the style, just felt so much better, more authentic and more congruent.
It was honestly been very similar to what my game would be if I kept going and abandoned Roosh's method. Honestly, while it was a massive help getting me started, Roosh's method really hampered me in the long run, I'm sorry to say. I don't wish to insult him because I do mean this in the best way and a lot of other Roosh material is top notch.
That being said, I'm not sure why Day Bang didn't work for me. I wonder if it's just because Daygame Nitro is just better, or because it's for different kinds of people. Although I do have the alpha fun loving vibe, I'm also autistic and on the spectrum. Watching Roosh's videos and reading his books in my head, I'm relatively certain he is too. I'm definitely autistic and in a sense less socially adjusted than Roosh is- yet Day Bang felt too autistic for me in retrospect. Perhaps it's because Day Bang is more of a beginner's guide and Nitro is more an intermediate guide. Or perhaps it might be because Day Bang is catered to the "beta engineer" type and it's very constricting to the "alpha renegade" type.
Thoughts?