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Daygame and False Time Constraints
#6

Daygame and False Time Constraints

Quote: (05-20-2014 12:28 AM)Captain Gh Wrote:  

They might work, but for Daygame I truly think they are not needed since they might remind the Girl of where she was going, especialy if you go direct
You generally abstain from going direct in day game unless she makes huge eye contact before opening. And if she gives this massive IOI, its not likely that she will want to eject, so you don't have to use a false time constraint. It's situational, read the situation, act accordingly.

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