Read about this a couple weeks ago on heartiste's blog.
Heartiste cites an NPR article about the man who created the game.
I managed to get a free copy of the classic version of the game. It's a series of challenges, of which you must do one per day.
A few examples of the challenges:
"Try to acquire a good or service by trading and not by purchase"
"Ask for a stranger's phone number" (most of us should have experience with this one)
"Call your credit card provider. Ask to have your interest rate lowered."
"Ask a stranger to have your photo taken with them"
Some cool ideas here. Been in a slight rut socially; so these cards will do me some good.
Heartiste cites an NPR article about the man who created the game.
Quote:Quote:
“I had to get rejected at least once every single day by someone.”
He started in the parking lot of his local grocery store. Went up to a total stranger and asked for a ride across town.
“And he looked at me, like, and just said, ‘I’m not going that way, buddy.’ And I was like, ‘Thank you!’
“It was like, ‘Got it! I got my rejection.’ ”
Jason had totally inverted the rules of life. He took rejection and made it something he wanted — so he would feel good when he got it.
I managed to get a free copy of the classic version of the game. It's a series of challenges, of which you must do one per day.
A few examples of the challenges:
"Try to acquire a good or service by trading and not by purchase"
"Ask for a stranger's phone number" (most of us should have experience with this one)
"Call your credit card provider. Ask to have your interest rate lowered."
"Ask a stranger to have your photo taken with them"
Some cool ideas here. Been in a slight rut socially; so these cards will do me some good.