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Day game myths
#26

Day game myths

Quote: (10-10-2016 12:35 PM)WestIndianArchie Wrote:  

Game is not a numbers game

At YOUR level, no, it is not.

But, most guys are not at your level..

How did you get so good?

PRACTICE

--

Here is what Roosh wrote in 2009:

"The Secret to Getting Laid"

Quote: (10-09-2016 09:43 PM)Roosh Wrote:  

"The secret to getting laid is old fashioned hard work. Get your ass out in the field, approach in large numbers, get that experience, build momentum"

Quote: (10-09-2016 09:43 PM)Roosh Wrote:  

"If you want to bang one quality girl, you must approach a ton of girls

Roosh in 2013:

Quote: (10-09-2016 09:43 PM)Roosh Wrote:  

"The only game that will always work, no matter where you are, is the numbers game"

--

Quote: (10-10-2016 12:35 PM)WestIndianArchie Wrote:  

It only seems like a numbers game to people who don't see the patterns.

Which patterns does Roosh not see?
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#27

Day game myths

Quote: (10-10-2016 03:16 PM)Giovonny Wrote:  

It's not even about sex.

The half tiger half silverback inside me says otherwise.

I haven't gamed much lately. When I do I think though WIA has convinced me to try more routines and experiment.

Ones like the Best Friend Test. Roosh's "you have a sad walk, why is that?" I usually am much more direct.

WIA, do you have any routines that are your favorite for beginners? My game hasn't used many at all.

Ones I have tried with large success which are not even routines:

1) Tell her to flex and grab her bicep, tell her to flex again while she is flexing to mess her with - girls love that universally

2) Arm wrestle, thumb war always good


All Purpose Comebacks:

1) I don't believe you!

2) You're so silly... (credit to my player friend - this can work at almost any juncture to trip her up)

3) Are you always like this?

4) You have friends? (when she mentions any friend)

5) You're one of the crazy cat/dog/horse/nursing/scientist/hair salon __ _ _ _ chicks aren't you... I can tell.

6) Grab her wrist, arm, or leg and say "wow you're so delicate/tiny" --- works even better on Amazonian girls

7) I like that you're kinda weird makes things interesting

8) "I have a secret to tell you" --- lean in and kiss them

9) "Wow you're so mean! You like making fun of people and laughing at them, huh?" --- When she teases you back

10) "I like this" --- grab or rest your hand on her leg, wrist for jewelry, shoulder for her dress strap --- compliment the piece or body part after having your hand on her

11) Playfully take her drink, phone, money, food, whatever.... when she asks "why did you do that!?" say "I'm bigger than you" --- also universally scores in my experience.

My opener game is something that is random or direct... I don't have go-to's. Roosh's you look like you're having the most fun here out of anyone only rarely works for me so I don't use it often.

I need solid opener routines. I don't have a Magic Set I carry around unfortunately.

SENS Foundation - help stop age-related diseases

Quote: (05-19-2016 12:01 PM)Giovonny Wrote:  
If I talk to 100 19 year old girls, at least one of them is getting fucked!
Quote:WestIndianArchie Wrote:
Am I reacting to her? No pussy, all problems
Or
Is she reacting to me? All pussy, no problems
Reply
#28

Day game myths

Talking to many girls is not always about increasing your luck.

Many times, it's really about building skills and confidence.

It's not even always about sex.

It's often about growing as a man.

**

But, in terms of sex..

Talking to many girls can be necessary to bang increasingly hotter girls..

Before you can bang an 9s, you must first learn how to bang 8s.. Before you can bang 8s, you must first learn how to bang 7s..

This progression is real for most men.

Much trial & error is often needed.

--

And,

# of approaches often depends on how HOT and YOUTHFUL the target is..

I am 40 and I go after pretty 19 year olds...

So, I usually gotta approach a lot of them in order to get one.

Target selection is a huge factor in # of approaches neccasary.
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#29

Day game myths

Quote: (10-10-2016 03:38 PM)Travesty Wrote:  

WIA has convinced me to try more routines and experiment.

Yes! Me too.

I need to evolve into using more of these tried and true routines which have been proven to psychologically stimulate most girls

Quote: (10-10-2016 03:38 PM)Travesty Wrote:  

Best Friend Test

I googled that.

I like it.

Quote: (10-10-2016 03:38 PM)Travesty Wrote:  

Roosh's

"you have a sad walk, why is that?"

I love it.

I have actually said that to girls before.

It does engage them!

Quote: (10-10-2016 03:38 PM)Travesty Wrote:  

All Purpose Comebacks:

I like those!

Quote: (10-10-2016 03:38 PM)Travesty Wrote:  

I need solid opener routines.

Me too.

This is a breakthrough moment.

I've got homework to do.

--

I'm so glad that I stayed in this thread! I started off defending day game, then, I defended "the numbers game".. Now, thanks to Travesty and WIA.. Ive been inspired to push towards higher levels of game.

It's time to add some spice to my basic formula!
Reply
#30

Day game myths

Quote: (10-10-2016 03:38 PM)Travesty Wrote:  

WIA, do you have any routines that are your favorite for beginners? My game hasn't used many at all.

I'm more of a structure guy, less of a script guy. I've used scripts before, so i'm not against em. Most new guys fail with scripts because they don't really understand what's going on socially. They don't get the context, the content, so they can't do the delivery right. Part of that is on the guy providing the script.

Here are a few for girls with phones in America.

1) I was talking about this one on a different Board B, about an opener I read on Board A.

This is actually a day game opener used at a mall. (it's canned opener and it's direct for guys keeping score)

1. Guy sees a girl
2. Guy walks over to girl, in such a way that's he's not sneaking up on her
3. Girl sees guy walking towards her
4. Guy says/commands/requests, "Swipe right"
5. Girl is confused, "huh, what"
6. Guy motions, he steps back, and he swipes his hand right in real space. As if the world were one big smartphone
7. Guy says "I just swiped right on you, Now you should swipe right"
8. Girl realizes what he just did, puts it together - and she opens.

By open, I mean she's receptive to the conversation. Doesn't mean that she's going to sleep with him. Doesn't mean that she finds him physically attractive. But the conversation is open. And he can start her down the path.

Why it works?

A guy who's been doing conversion style game (Am I the only one?) understands exactly what is going on here.

Yes it's gimmicky. Yes it could be conceived as corny.
But it's playful. It's shows the girl value.
It's interactive.
It shows man to woman interest right off the bat. So she's not confused as to why you're talking to her.

And thus it opens fairly well.

How long will this be a good opener? Who knows
If a girl doesn't have Tinder, would she even get the joke? Probably not.

Would it be better to say "Hey" instead of an opener?

That's what a lot of lames think, and guys that aren't into the psychology of the game. You can always say Hey. But "hey" rarely gets any kind of emotional reaction. It's better than Hi, or Hello, but now the player has to do something. So the "Hey" was wasting time. You want the girl to react to you. You want to make her react by your words. You don't want the girl to evaluate you and put you through a checklist. That's falling in to her frame. When she's responding and reacting to you - she's agreeing to your version of reality. That's powerful.

Those are things that you should think about when you read openers.

That's why the forum favorites "Pet Shop" and the "Having the Most Fun" can't just be used willy nilly.

What are the moving parts?
What hooks her attention?
Where can I go with it?
What additional conversational threads can I add to it?

I have game. I can turn the Pet Shop into the liquor store, into a book store, into a Afghani Restaurant. I understand the deep structure of how that works - because i focus on the psychology of it.

The first time I heard a Pet Shop Style opener was this dude named the Pheremone kid. His set up was asking for an Adult Video Store. (I'm that old). That was a 50/50 opener. It was a polarizer before Mark Manson started using that word. But the cool shit about that set up wasn't the boldness of the opener - it's what happened afterwards. I won't bore you guys with the details.

Two other easy ones that were on this board, in the player's lounge I believe.

#2
See a girl on her phone, "OMG you're totally playing Pokemon Go" - It's a current event joke that can open well with a young chick. You accuse her. She can confirm or deny. But she's interacting, and she's speaking with authority on something she knows about, herself.

That's very different than guys trying to work in the conversation their worldly travels, and hoping she bites on something and wants to know more.

Run that type of "me, me, me" game at your peril.

You're depending on her to
1) be listening closely,
2) be smart enough to catch your references, and
3) to like you right off the bat enough to care about "that thing you picked up".

These 3 things don't happen enough to be reliable.

#3
So if you understand what's going on with this opener, the improvement to the pokemon go opener is

See a chick
Step to her
and say

"Pokemon or Tinder, it's got to be one or the other"

.......

So on the surface, these are ping and bang style openers. If you're just running pure #'s game, you can use either. It will make no difference to that sort of mindless player.

But when you have GAME, you see how the Pokemon or Tinder opener injects sexuality into the discussion right off the bat, without it being creepy. Whereas the Pokemon Go will open any girl with a phone, the P or T gives you reason to go into fruitful topics. The "real world Tinder Swipe" hits on those sorts of things.

Chicks respond predictably to these type of things. This is what the #'s guys don't delve into. It's the foundation of this entire game thing. It's weird to me that I get so much flack for talking about the essence of this whole thing. You don't think guys in the 90's thought working out and dressing up was THE WAY? They tried that and failed, repeatedly. Looking as good as you could wasn't the secret sauce.

I digress.

To come up with openers/jokes/stories/tricks, to think of these things, to improvise - that's going to require going out and interacting with lots of girls.

You can do the Pokemon/Tinder one all night. Show that one to 20-40 chicks in 3 hours.

The 'real world swipe' I wouldn't necessarily do all night because physical gestures draw attention. So depending on where your game is, you may or may not want that.

WIA
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#31

Day game myths

@WestIndianArchie
You're right that saying it's purely a numbers game
might cause some to think about it the wrong way.

A better way to say it is that skill and persistence are the 2 biggest keys to success. So it's not numbers it's really persistence.
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#32

Day game myths

@WIA I'm digging those openers

They not only come across as less contrived/more natural but they work to pierce the invisible bubble these chicks walk around in all day.

Works to 'shock' them back into the here and now and it's playful. When it comes down to it that's where a lot of other common or gimmicky openers fall short.

MDP
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#33

Day game myths

Quote: (10-11-2016 05:13 AM)WestIndianArchie Wrote:  

#2
See a girl on her phone, "OMG you're totally playing Pokemon Go" - It's a current event joke that can open well with a young chick. You accuse her. She can confirm or deny. But she's interacting, and she's speaking with authority on something she knows about, herself.

That's very different than guys trying to work in the conversation their worldly travels, and hoping she bites on something and wants to know more.

Run that type of "me, me, me" game at your peril.

You're depending on her to
1) be listening closely,
2) be smart enough to catch your references, and
3) to like you right off the bat enough to care about "that thing you picked up".

These 3 things don't happen enough to be reliable.

This is my biggest beef with the DHV'ing part of game. I don't explicitly DHV verbally unless a girl asks a direct question where she wants to hear that and even then I brush it off and leave it to her imagination.

My DHV'ing is in my delivery, wit, style, voice, posture, smile, laugh, eye contact, & timing.

Again this philosophy follows the 90/10 which is she should be doing 90% of the talking and hopefully a lot of that is backpedalling and giggling.

Accusations are really open ended questions to girls that interest her enough to respond to because girls are obsessed with themselves and how they portray themselves to the world.

A lot of the comebacks I listed are really just veiled accusations.

Another great move is to purposely misinterpret what a girl says to twist her words or put words in her mouth. This puts her in a spot where she is in a socially uncalibrated position. Then she is laughing while having to defend herself.

SENS Foundation - help stop age-related diseases

Quote: (05-19-2016 12:01 PM)Giovonny Wrote:  
If I talk to 100 19 year old girls, at least one of them is getting fucked!
Quote:WestIndianArchie Wrote:
Am I reacting to her? No pussy, all problems
Or
Is she reacting to me? All pussy, no problems
Reply
#34

Day game myths

Reading Gio and WIA blasting about the finer details of game, is what leads me to believe in God

[Image: a96b33f431ef3c545712b1392418e71f473e5641...16fdb7.jpg]

[Image: 0ebe80a7ebfdadd6373c47b42cbb9415?width=700]

Ass or cash, nobody rides for free - WestIndiArchie
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#35

Day game myths

Those "swipe right", "you play pokemon go", and such are good for one main reason. It's ENGAGING.

You go in with something creative interesting nonsense and draw girl into that bubble. Or to be more precise you enforce that bubble on her [for real]. You don't ask for nothing, you don't lure her with nothing, you don't tell a story in hope she gets impressed and asks for something. That's weak sauce. Instead, you go in with some unexpected bullshit that hits a chord in her and engages her emotionally.

I used to open a lot by showing this:

[Image: 20c12efb2d8b779b6057d129b2c3dc13.jpg]

It was fun and opened amazingly. And I mean it OPENED well, not got them super into me.

I also opened well with taking a deep glance, making weird face and saying "hmm... that's surprirsing.. oh well.. ". Girls could not understand and had to ask what's wrong. Boom, curiosity planted. That's enough to carry on with whatever.

I opened with passing a random girl volleyball as if I was inviting her to play with me. Just said "hey!" to catch attention and passed the ball. It opened great.

Good openers simply ENGAGE. Often times they're silly and ridiculous, but fit well in certain context or refer to some kind of current trends ["swipe right" thing].
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#36

Day game myths

Travesty in here making threes blindfolded.

DHV should be an actual demonstration.
Better to have your target watch you charm some cuties than tell her a story about your ex stripper girlfriend.

WIA
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#37

Day game myths

XXL in here too! Just need Suits to drop by.

WIA
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#38

Day game myths

Quote: (10-11-2016 10:35 AM)Travesty Wrote:  

Quote: (10-11-2016 05:13 AM)WestIndianArchie Wrote:  

#2
See a girl on her phone, "OMG you're totally playing Pokemon Go" - It's a current event joke that can open well with a young chick. You accuse her. She can confirm or deny. But she's interacting, and she's speaking with authority on something she knows about, herself.

That's very different than guys trying to work in the conversation their worldly travels, and hoping she bites on something and wants to know more.

Run that type of "me, me, me" game at your peril.

You're depending on her to
1) be listening closely,
2) be smart enough to catch your references, and
3) to like you right off the bat enough to care about "that thing you picked up".

These 3 things don't happen enough to be reliable.

This is my biggest beef with the DHV'ing part of game. I don't explicitly DHV verbally unless a girl asks a direct question where she wants to hear that and even then I brush it off and leave it to her imagination.

My DHV'ing is in my delivery, wit, style, voice, posture, smile, laugh, eye contact, & timing.

Again this philosophy follows the 90/10 which is she should be doing 90% of the talking and hopefully a lot of that is backpedalling and giggling.

Accusations are really open ended questions to girls that interest her enough to respond to because girls are obsessed with themselves and how they portray themselves to the world.

A lot of the comebacks I listed are really just veiled accusations.

Another great move is to purposely misinterpret what a girl says to twist her words or put words in her mouth. This puts her in a spot where she is in a socially uncalibrated position. Then she is laughing while having to defend herself.

This is a point I've tried to make in a lot of the game vs looks thread - that game in and of itself is value. The majority of interactions girls have bore them, so somebody with game is a breath of fresh air.

As for trying to demonstrate value with stories, or flashing money, muscles etc., I personally will downplay anything impressive about me that comes out and avoid mentioning these things if possible (and if a girl says she likes a certain trait for example then I'll disqualify myself in a fun way - Juggler taught this well). Trying to demonstrate value is what everyone else is doing, and it doesn't work well because it looks like she is above you if you need to impress her, instead of just assuming you are on her level.

Some great openers from WIA here, and I'm definitely going to start mentioning Tinder more, love this. Also some good little comebacks from Travesty. It really helps to have stock of these little lines. It also helps to have ways of answering typical questions that are a little more interesting and help things start to hook. For example if a girl asks how my night is, then I'll rate it out of 10 or something, and as simple as this is, it's pretty effective at getting conversations going.
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#39

Day game myths

Quote: (10-11-2016 05:13 AM)WestIndianArchie Wrote:  

"I just swiped right on you, Now you should swipe right"

"OMG you're totally playing Pokemon Go"

"Pokemon or Tinder, it's got to be one or the other"

Wow!

I have (intuitively) been using slight variations of these same lines!

But, I was using them blindly, almost unconsciously, without realizing why they work and how powerful they can be..

Just through trial and error and social observation, I realized that making a joke about Tinder or Pokemon is a good idea in today's social climate.. Especially, with the younger girls that I go after..

Humor, fun, playfulness, lightheartedness is always better than boring, dry, overly serious topics

I'm now inspired to use more playful, teasing type of language in my approaches!

--

WIA,

Have you used these lines on 18 and 19 year olds?

Girls in their 20's? Girls in their 30's? Girls in their 40's?

How has the response been different?

How do you adjust these types of openers to better fit the age of the girl that you're approaching?


Quote: (10-11-2016 05:13 AM)WestIndianArchie Wrote:  

To come up with openers/jokes/stories/tricks, - that's going to require going out and interacting with lots of girls.

Yes.

"interact with LOTS OF GIRLS !

That leads to..

More practice.

More trail and error.

More experience.


That is why I defended "the numbers game"!

Without "interacting with lots of girls", it's impossible to get better!

Quote: (10-11-2016 05:13 AM)WestIndianArchie Wrote:  

Show that one to 20-40 chicks in 3 hours.

Wait?!?

You were criticizing "the numbers game" earlier..

Now, you are recommending it.

I think you were operating under the assumption that "the numbers game" is just a guy aimlessly trying to get lucky.

It's not about luck.

It's about about building skills. And, building them as quickly as possible.

Quote: (10-11-2016 07:15 AM)Apollo21 Wrote:  

it's not numbers it's really persistence.

Well said...

In fact, I will no longer refer to "the numbers game" as "the numbers game"...

From now on, I will refer to approaching and interacting with lots of girls as -- "The Persistence Game" !

Quote: (10-11-2016 04:00 PM)Kieran Wrote:  

if a girl says she likes a certain trait for example then I'll disqualify myself in a fun way - Juggler taught this well).

Would you please give an example of this concept?

Or, maybe a link to Juggler?

Thanks

Quote: (10-11-2016 04:00 PM)Kieran Wrote:  

Also some good little comebacks from Travesty.

Yeah, those were interesting and inspiring!

*****

This thread has improved my game!

I can feel it!

I love when that happens!

I can't wait for this rash on my face to clear up (long story) so I can hit the streets with fury again!
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#40

Day game myths

As a simple example, say she gives you a hoop to jump through, like that she likes a man who can cook, then instead of jumping through her hoop like most men will, you disqualify yourself, like "well that counts me out then as ..." and inject a bit of humour if you want. You can then proceed to turn it around on her and get her to qualify herself to you if you want. You can use disqualification actively as well instead of just in response to her - the classic "me and you would never work out" is an example of this.

It's really just frame control - she's trying to put you in her frame, but you refuse and take back the frame.
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#41

Day game myths

@Gio

We're talking past each other.

@Apollo

Persistence is not the word I would use. Persistence is the guy who keeps pushing forward despite mounting evidence.

When you watch guys who are good with women, a guy that has game can describe what is going on. Both on the literal content level and the body language level.

It is rarely persistence on his part. What you typically see on a good approach from a guy who doesn't look the part, is that the girl is caught unaware, is hostile, is skeptical, is neutral, and then she warms up. That is what a normal person expects when they deal with a stranger who might be a threat.

Is there persistence on the player's part?
Yes. Of course.

But him getting the emotional turnaround is not because he just stood there and kept talking. It is NOT through persistence in the moment with a chick. It's not an instance of the last dick standing. © RSD Julien (which is arguably his MO)

What turns the light from red to yellow to green is what the player is saying, his body language, and how those things create something within that girl's mind.

Like I've repeatedly said over the years, this isn't magic. This is everyday socialization and psychology. It happens all day, every day, in millions of other contexts. It's not even special when it happens with women. It's built into the DNA and then modified by culture. Game is working on that level.

The player is CONSCIOUSLY saying stuff and doing stuff that gets the girl to see him in a different light.

If a guy just shows up, if he just says Hi. The girl can choose him based on that first impression.

I don't give a fuck about that situation.
That's not game.
This site is rife with that kind of thinking.

Everyone gets sold.
Everyone gets persuaded.
Everyone gets convinced.

And just like in this thread, rarely does it happen through reason.

WIA
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#42

Day game myths

Quote: (10-12-2016 11:06 AM)WestIndianArchie Wrote:  

@Gio

We're talking past each other.

I don't feel that way...

I have understood everything that you've said.

I have learned from your advice.

You have helped my game.

Thank you.

--

I know that I challenge you and I ask you hard questions but I always do it in a respectful way and in good faith.

You are NOT talking "past" me.

Your advice has spoken to me DIRECTLY.


My openers were a bit too bland and boring, not always as emotionally engaging as they should be..

I see this now and will make adjustments, thanks to you.

--

If you have any specific questions for me, please ask..

--

I have questions about the openers that you mentioned..

Quote: (10-11-2016 05:13 AM)WestIndianArchie Wrote:  

"I just swiped right on you, Now you should swipe right"

"OMG you're totally playing Pokemon Go"

"Pokemon or Tinder, it's got to be one or the other"

Have you used these lines on 18 and 19 year olds?

Girls in their 20's? Girls in their 30's? Girls in their 40's?

How has the response been different?

How do you adjust these types of openers to better fit the age of the girl that you're approaching?
Reply
#43

Day game myths

I realized that there is ANOTHER REASON why I enjoy APPROACHING LOTS OF GIRLS..

I ENJOY IT.

IT IS A RECREATIONAL HOBBY FOR ME!

IT'S RELAXING, CHALLENGING, INSPIRING, FUN, INVIGORATING, etc.

When I go to a new city, new country, or new neighborhood -- Approaching is how I like to experience and get to know the culture. It's not even always about getting laid.. It's just good, clean fun.
--

Also, from a practical point of view.. Approaching in volume allows us to learn more about our NICHE.. Which girls respond best to us..? Which girls seem to naturally like us?

Finding our niche often requires hard work and fine tuning..

--

Quote: (10-11-2016 04:24 PM)Kieran Wrote:  

disqualify yourself, like "well that counts me out then as ..."

use disqualification actively as well instead of just in response to her - the classic "me and you would never work out" is an example of this.

Awesome!

Thanks for posting!

See you in the Boxing thread! (I was just watching saad muhammad vs jaqui lopez wow what a fight)
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#44

Day game myths

Quote: (10-12-2016 11:06 AM)WestIndianArchie Wrote:  

@Gio

We're talking past each other.

@Apollo

Persistence is not the word I would use. Persistence is the guy who keeps pushing forward despite mounting evidence.

When you watch guys who are good with women, a guy that has game can describe what is going on. Both on the literal content level and the body language level.

It is rarely persistence on his part. What you typically see on a good approach from a guy who doesn't look the part, is that the girl is caught unaware, is hostile, is skeptical, is neutral, and then she warms up. That is what a normal person expects when they deal with a stranger who might be a threat.

Is there persistence on the player's part?
Yes. Of course.

But him getting the emotional turnaround is not because he just stood there and kept talking. It is NOT through persistence in the moment with a chick. It's not an instance of the last dick standing. © RSD Julien (which is arguably his MO)

What turns the light from red to yellow to green is what the player is saying, his body language, and how those things create something within that girl's mind.

Like I've repeatedly said over the years, this isn't magic. This is everyday socialization and psychology. It happens all day, every day, in millions of other contexts. It's not even special when it happens with women. It's built into the DNA and then modified by culture. Game is working on that level.

The player is CONSCIOUSLY saying stuff and doing stuff that gets the girl to see him in a different light.

If a guy just shows up, if he just says Hi. The girl can choose him based on that first impression.

I don't give a fuck about that situation.
That's not game.
This site is rife with that kind of thinking.

Everyone gets sold.
Everyone gets persuaded.
Everyone gets convinced.

And just like in this thread, rarely does it happen through reason.

WIA
I think we're talking about two different things here...
the emotional turn around you mentioned is actually based on a few factors...
particularity the personality or skill level of the player and the chill factor of the girl.

If the girl is chill and likes the guy then he can say
whatever he wants...however that is just surviving on pure luck
and is not something we're after.

That emotional turning point happens when the girl realizes
who you are and what you represent...we'd all like speed
that up as quickly as possible however sometimes it takes patience...
while doing the right things consistently.

Persistence however comes in when you know that you are going
to have to talk to a number of women...regardless of your looks
or your skills. That's because it's a competitive world.
Some women are married. Some in long term relationships. Some women are crazy.
And you can't sift, sort and filter without talking to a lot of women...that's persistence.

Persistence is all about using your skills to create a situation
where you can win in a competitive environment.

And like Giovonny said it's fun to talk to girls...I can do that all day long.
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#45

Day game myths

Hi All, I am posting the following in this thread because I am not sure if this opener which is in the form of a joke actually works or not. I am not even sure if this is direct or indirect. I got this from the show Pickup Artist by Mystery.

Guy goes to girls and asks 'did you know that 93% of girls masturbate in the shower and the other 7% girls sing?' Then he goes ' what do you think they sing?' If they say 'don't know' which is to be expected, he finishes with 'then you must be in the 93%.'

Do you think this is a valid opener or is this some gimmick used for the purpose of the show?

I have used it but didn't see any increase in attraction but then I am new to daygame.

Cheers.
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#46

Day game myths

Definitely do not do this in daygame. It's a rather direct nightgame/online game opener that may be too cheesy but you may get some mileage anyway.
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#47

Day game myths

Quote: (01-10-2017 03:17 AM)Hazaer Wrote:  

Do you think this is a valid opener or is this some gimmick used for the purpose of the show?

Do you normally speak like that? If so, it's a good tease for you to use. Otherwise, not. Make up your own teases.

Real question: if a 6'10 decent looking guy with epic style (like Mystery) opened a girl in an American club with 'hello', would it work any different?

The content of the opener doesn't matter. She will respond or not based on pretty much everything else; her mood, her tastes, your appearance & presentation etc. After you get that first green or amber light, it's up to the rest of your conversation.
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#48

Day game myths

Quote: (01-10-2017 04:05 AM)Phoenix Wrote:  

Quote: (01-10-2017 03:17 AM)Hazaer Wrote:  

Do you think this is a valid opener or is this some gimmick used for the purpose of the show?

Do you normally speak like that? If so, it's a good tease for you to use. Otherwise, not. Make up your own teases.

Real question: if a 6'10 decent looking guy with epic style (like Mystery) opened a girl in an American club with 'hello', would it work any different?

The content of the opener doesn't matter. She will respond or not based on pretty much everything else; her mood, her tastes, your appearance & presentation etc. After you get that first green or amber light, it's up to the rest of your conversation.

This was used by one of the contestants in the show.

From your reply, it sounds like this is to be done in night game scenarios for better results.

I have used this before, but girls were strangely ambivalent towards and displayed little reaction.. I am guessing that they did feel uncomfortable but then I used it in daygame and in conjunction with other lines.
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#49

Day game myths

Quote: (01-10-2017 03:17 AM)Hazaer Wrote:  

Hi All, I am posting the following in this thread because I am not sure if this opener which is in the form of a joke actually works or not. I am not even sure if this is direct or indirect. I got this from the show Pickup Artist by Mystery.

Guy goes to girls and asks 'did you know that 93% of girls masturbate in the shower and the other 7% girls sing?' Then he goes ' what do you think they sing?' If they say 'don't know' which is to be expected, he finishes with 'then you must be in the 93%.'

Do you think this is a valid opener or is this some gimmick used for the purpose of the show?

I have used it but didn't see any increase in attraction but then I am new to daygame.

Cheers.

I agree with the previous posters. Please do not use this line unless she already knows you well, it might get you into trouble. This is way too direct.
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#50

Day game myths

^^^^

Regarding that masturbation line. It comes across as a cheezy joke in my opinion and depending on the situation could be socially awkward.
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