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Game without Evo-Psych
#1

Game without Evo-Psych

Roosh puts up some big ideas in this post.

http://www.rooshv.com/the-theory-of-evol...man-beings

There are multiple threads on whether Roosh is right, whether he understands evolution...

This is for people who can't just get over the premise and want to argue about it.

http://www.rooshvforum.network/thread-47994.html

But those debates are boring, and that debate has been fought on every blog since Mystery came up with replication and survival and cats were buying copies of Sex at Dawn, the Selfish Gene, and The Red Queen.

Assume he's right. Now you gotta change theories in order to change your practice in order to get even better results.

So take that whole frame of thought about evolution out of your game, - i.e. - I do X,Y, and Z to appeal to a woman's reptilian brain - which is the core of her evolutionary instinct....

And then what?

I'm leaning towards a Woman is a Western Consumer. The customer wants what she wants.

- you develop your product (education, fitness, health, wealth)
- you position yourself in the market (right city, right crowd, right venue)
- you advertise (dress well, great body language, interact with others)
- you sell (turning no's into maybes, maybe's into yes, and seeing the yes as soon as she steps in the door)

Or...

She's an impulsive creature, wanting anything and everything, all the time. Never even really sure of what she wants and doesn't want.

And then you show up, root around in her mind for those things that she desires, and then you promise to deliver them in exchange for....

SO THE QUESTION IS, WHAT OTHER WAYS CAN YOU EXPLAIN HER AND YOUR BEHAVIOR?

*prays to Allah that people can really think about a question instead of knee jerk replying*

WIA
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#2

Game without Evo-Psych

I've been driving the point since describing "clown game" that what modern women want most is entertainment, drama/tension, and fun. These components are packed into modern game ideas so guys here don't need to make any immediate changes.

It would have been nice to use evolution as the reasoning of why this girl sleeps with that man, but if she knew that reproduction (i.e. gene replication) would not have resulted from her carousel ride, and where reproduction is consciously not her goal and actually a result that would terrify her, she is satisfying another itch that is unrelated to modern evolutionary theory whereby an organism's existence is to survive and reproduce.

Ironically, it's the beta males in the "alpha fux beta bux" model that get to reproduce and fulfill their evolutionary destiny. I think evolutionary theory should be used when seeing who a woman has children with, but not who she has sterile sex with (i.e. players).
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#3

Game without Evo-Psych

Challenging topic. I like it.

To answer your question, I know what explains my sexual behavior: novelty seeking.

I think that many western women are the same. The girls I'm sleeping with (middle and upper class 20-somethings) have life very easy compared to their ancestors. No wars, no disease, no threats of religious persecution, etc.

So the result is that life is boring, and that causes behavioral changes in the form of novelty seeking. So when I come around, and run zero date bangs game on them, well then now this is something that piques their interest.

The thought of going over a strangers house...it's different, it's new, it's something they've never done before. It's even a little bit dangerous and taboo. I think modern girls like to play in this gray area, and they're lured in by the novelty of not knowing what is going to happen. It excites a part of them that has remained dormant.

They could have exciting sex, they could get murdered, they could fall in love, they could get robbed. Whatever it is, the outcome isn't apparent at the outset, and this is such a departure from their daily life that it's almost irresistible.

So at least in my case, I think this explains the behavior of the girls I'm sleeping with, and I think it's an indicator of larger scale behavioral changes that we'll see in the years ahead.
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#4

Game without Evo-Psych

@Roosh does this also apply in eastern Europe? Elsewhere?

@Blurred, in terms of the most recent generation who come from a hangout and hookup culture, is this really a something new?

When I was in school, you could chill with.a girl, but a date was expected. Ten years later I read articles where this is the norm, and a proper date was yearned for.

WIA
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#5

Game without Evo-Psych

Quote: (06-04-2015 10:33 AM)Roosh Wrote:  

Ironically, it's the beta males in the "alpha fux beta bux" model that get to reproduce and fulfill their evolutionary destiny. I think evolutionary theory should be used when seeing who a woman has children with, but not who she has sterile sex with (i.e. players).

But then there's cuckoldry. We've got other threads on here where chicks are trying to have players get them pregnant.

Quote: (06-04-2015 11:05 AM)BlurredSevens Wrote:  

I think that many western women are the same. The girls I'm sleeping with (middle and upper class 20-somethings) have life very easy compared to their ancestors. No wars, no disease, no threats of religious persecution, etc.

So the result is that life is boring, and that causes behavioral changes in the form of novelty seeking. So when I come around, and run zero date bangs game on them, well then now this is something that piques their interest.

This really fits in with how I see the world. You described the effect on women, but the effect on men comes out differently. Guys thrill seek by joining the army, taking on extreme sports, sport fucking... shit, modern marriage could be a form of risk-taking behavior.

Look at the stupid ass "transabled" thing that's going around on Facebook now. Somebody posted it on Everything Else too. Life is so fucking easy people are trying to make it harder on themselves in the weirdest way possible. People are yearning for some kind of meaning in their lives and struggle is one way to make it meaningful.

I think Roosh's metric of "entertainment, drama, tension and fun" sums it up. The overall theme in the west is about entertainment, trying to make your life into reality TV. That fits in with WIA's premise of the woman as the arch-consumer.

Women might profess to want the white picket fence, but if you're the fool who tries to give it to her, she'll do everything she can to fuck it up.
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