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your house rules that make the game better
02-08-2015, 10:56 PM
What house/group rules have you implemented in your games that you have a hard time playing without anymore? Note that by house rule I'm not talking about a full on variant, just minor tweeks you've made to your games.
In thinking of starting this thread I thought of our house rule for Eclipse. Official rules state that when two ships have equal initiative the defender trumps and shoots first. We have adopted the rule that in equal initiative combats, ships fire at the same time. So this means that it's possible for a combat to end with no survivors. More fun than the official we have found.
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your house rules that make the game better
02-08-2015, 10:59 PM
You might be in the wrong forum.
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your house rules that make the game better
02-08-2015, 11:12 PM
Not sure what you're talking about...
Someone, I think it might have been G Manifesto, suggested having a no smart phone rule.
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your house rules that make the game better
02-08-2015, 11:19 PM
Is this a really clever bot?
Check out the post history. Threads with "game" in the title.
I'm the King of Beijing!
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your house rules that make the game better
02-08-2015, 11:38 PM
Oh hey. Im into eclipse too! Its a really cool game.
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your house rules that make the game better
02-09-2015, 09:50 AM
Haha. I was actually curious if there was something to talk about concerning this.
I have several, and it's good for compliance testing.
- before: bring alcohol (wine)
- on arrival: no shoes (girls without shoes on behave different)
- on first phonegrab: no social media reading (checking what time you can get public transport home or sending your best friends "I'm fine, he looks charming!!" is ok)
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your house rules that make the game better
02-12-2015, 07:27 AM
What???? Wrong forum . You should have titled it " House rules for women and company"
1.Bring alcohol
2.Only women with no clothing enter the bedroom( quoting someone from here)
3. No BS
4. Be happy
.....just getting started